Roelworks

Portfolio Muhammad 'Roel' Islam

Tag: articulate storyline

The Alarm

This is a small internal e-learning module I did for fun at the office. The highlight of this module is the opening video which I shot with my Samsung A50 camera and edited/put together using Freevideoeditor by VideoSoftdev. The additional text was done in Articulate Storyline 360, additional artwork was done Adobe Photoshop and drawn

[Storyline] Custom Menu Interaction

Inspired by a html ‘grid like’ menu, I used the excerpt content from the World Health Organisation about Myths surrounding the Corona Virus outbreak that is currently a hot topic affecting the whole world. I moved away from WHO original look and feel by giving it a more ‘corporate’ feel with photographs- I used images

[Storyline] Interactive Table

This table is purely built in Storyline using, triggers and variables. The build is based on Excel Spreadsheet that has formulas in it, where client want to use this to introduce a new system where employees can calculate how much food to prepare for and order. Formulas are not a build-in feature in Articulate Storyline

[Storyline] (Not) a Click to Reveal Interaction

Click to reveal is one of the staple interaction in e-learning building/content development today. It involves in clicking on a button and revealing a text or an image. It is something that you can easily do in Articulate Storyline with triggers and or states or layers. Here is another take on the classic click to

[ELH Challenge] Lightsaber Dial

Joining Challenge #262 from Articulate Heroes although a bit late. Its based on a dial and using layers to show information. This Demo contains audio of the light saber infamous hum. Light saber sound pack by JoshHarrisVFX Text content from Wikipedia. Background and Assets done in Adobe Photoshop and Illustrator Header Illustration done in Clip

[Storyline]Dino Run

This ASL360 game is based on the T-Rex, Run! Google chrome game Its quite simple and straight forward game and it was built in Articulate 360, using motion paths and triggers Audio edited using Audacity Images are done in Adobe Illustrator Additional ResourcesDino SpritesBy: pzUH (http://www.gameart2d.com)Link: https://opengameart.org/content/free-dino-sprites Trees and rocksDesigned by macrovector www.Freepik.com Audios Chopin,

[Storyline] Omniplex Blog

Besides building e-learning modules in Articulate 360 for Cursim, Omnipex Content Development Team, I also contribute in writing several articles for the Omniplex’s e-learning Blog . Articles that I’ve written ranges from tips to tutorials regarding Articulate Storyline content building. Here are some contributions that I made so far: Articulate Storyline quick tips: Creating a

[Storyline] Custom Slide Transition

Articulate Storyline 360 has build in slide transitions. But in order to support this beautiful cut out design and making it feel seamless it was necessary to create custom transitions by combining motion paths, object transition and slide transitions to add details to the content graphic design. Client: Cursim/Omniplex Graphic Design: Tanzeel Ayub Content development

[Storyline] Gameboard Animation

This game board like animation brings a bit of life into regular assessment or question bank slides. This module consist of 10 questions that are pulled out randomly out of Question bank. Assets are made with Adobe Illustrator and content development in Articulate Storyline 360 with pure triggers and no additional scripts. Click here to